Monday, 29 March 2010

WMMS Car Stats

Here are the vehicle stats for the cars we used a week last Sunday at WMMS at Wolverhampton. Note that the MAX of 20 for the Heavy Vehicles will become 18 in future in line with my plan to make a greater difference between speeds of vehicles in different classes.

Anarch
Heavy Vehicle. MAX 20 ACC 4 DEC 4 TURN 2
Hit Points 18 (3 Lines of 6)
Equipment - Grenade Launcher (Medium Weapon, Front Arc), Mine Dropper (3 loads), Nitro System (2 loads), Armoured Cockpit

Blood God
Heavy Vehicle. MAX 20 ACC 4 DEC 4 TURN 2
Hit Points 18 (3 Lines of 6)
Equipment - Turreted Autocannon (Medium Weapon, Front, Side and Rear Arcs), Heavy Ramplates

Twin Mustang
Heavy Vehicle. MAX 20 ACC 4 DEC 4 TURN 2
Hit Points 18 (3 Lines of 6)
Equipment - Turreted Autocannon (Medium Weapon, Front, Side and Rear Arcs), Heavy Ramplates

Purple Haze
Medium Vehicle. MAX 22 ACC 5 DEC 5 TURN 2
Hit Points 15 (3 Lines of 5)
Equipment - Medium Laser (Medium Weapon, Front Arc), Ramplates, Oil Dropper (3 Loads)

Ms. Virginia Dentata
Medium Vehicle. MAX 22 ACC 5 DEC 5 TURN 2
Hit Points 15 (3 Lines of 5)
Equipment - Minigun (Medium Weapon, Front Arc), 2 Light Lasers (Light Weapon, Front Arc)

Bronze

Medium Vehicle. MAX 22 ACC 5 DEC 5 TURN 2
Hit Points 15 (3 Lines of 5)
Equipment - Turreted Machine Gun (Light Weapon, Front, Side and Rear Arcs), Machine Gun (Rear Arc), Mine Dropper (3 loads)

2 comments:

  1. I really like your game. You should seriously consider approaching some companies with it to sell.

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  2. Not really an option I'm afraid, the game started life as a recast of Full Thrust, but with cars not spacecraft (I'm notorious for playing a set of rules and thinking to myself "this would work well for something entirely different") and a lot of the existing rules are very similar if not identical. I'm happy with chucking them out on the internet for free and seeing what others do with them to be honest.

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